AuthorTopic: ROBOT WALKER  (Read 8282 times)

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Offline cammo

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ROBOT WALKER
« on: July 10, 2007, 01:45:06 PM »
okay now from how it reacts first off when i start it this should work and will take a little skill to drive now i have a picture as you see and it looks like it will work i just have to finish the hydros so tell me what you think and i will put it up for download in the next 2 days IF i get it working nicely
Latest project Lockheed SR-71 Blackbird >Forum Thread 15136

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Offline mitchd03

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Re: ROBOT WALKER
« Reply #1 on: July 10, 2007, 01:52:22 PM »
LOL!

Offline ShadowKing

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Re: ROBOT WALKER
« Reply #2 on: July 10, 2007, 02:00:14 PM »
O.O how do you drive....uhh "walk it"?

Offline kevinmce

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Re: ROBOT WALKER
« Reply #3 on: July 10, 2007, 02:01:47 PM »
LOL  :o Classic, very nice idea!

Im sure its very hard and slow to move but should be great fun!

Offline cammo

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Re: ROBOT WALKER
« Reply #4 on: July 10, 2007, 02:16:19 PM »
haha thank you yeah well you pict 2 legs up and move em forward then back down and then the other 2 its opisite legs so it wont fall over and its all useing f1 ect ect ect f9 lol
Latest project Lockheed SR-71 Blackbird >Forum Thread 15136

only goes 9000kn :-P

Offline cammo

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Re: ROBOT WALKER
« Reply #5 on: July 10, 2007, 02:19:27 PM »
oh and you can pick the legs up and drive on wheels untill you get to you  victim building then crawl all over it lol
Latest project Lockheed SR-71 Blackbird >Forum Thread 15136

only goes 9000kn :-P

Offline tdev

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Re: ROBOT WALKER
« Reply #6 on: July 10, 2007, 03:00:14 PM »
original, great idea! :)

Offline sano

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Re: ROBOT WALKER
« Reply #7 on: July 10, 2007, 05:59:06 PM »
HAHA!  This is awesome.

If only my caliber worked :'(

Offline Steve

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Re: ROBOT WALKER
« Reply #8 on: July 10, 2007, 06:13:07 PM »
haha thank you yeah well you pict 2 legs up and move em forward then back down and then the other 2 its opisite legs so it wont fall over and its all useing f1 ect ect ect f9 lol


You should be able to work with four commands. You have two sets of legs, interlaced. You start with one set down and the other set up. Press F1 -down legs back, up legs forward. Press F3 down legs up, up legs down. Press F2 the reverse of the first sequence but as the down legs are now up and vice versa you'll continue to go forward, and then F4 to complete the sequence. Steering could be by center-pivot or somthing.
« Last Edit: February 08, 2010, 10:35:42 PM by Steve »

Offline Aperion

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Re: ROBOT WALKER
« Reply #9 on: July 10, 2007, 06:15:48 PM »
haha, very nice. this had crossed my mind before, but I'm kinda lazy  :)

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Re: ROBOT WALKER
« Reply #9 on: July 10, 2007, 06:15:48 PM »

Klayking

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Re: ROBOT WALKER
« Reply #10 on: July 10, 2007, 06:47:16 PM »
Looks like a giant mechanical headcrab from half life 2!!!

http://developer.valvesoftware.com/w/images/5/54/Headcrab.jpg

Or does it look like the more modern version? ???

http://developer.valvesoftware.com/w/images/e/e8/Headcrab_fast.jpg

Offline ian8811946

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Re: ROBOT WALKER
« Reply #11 on: July 10, 2007, 08:20:34 PM »
hehe this should be interesting :)

Offline sano

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Re: ROBOT WALKER
« Reply #12 on: July 10, 2007, 09:34:36 PM »
Futurama, anyone? :D

Offline cammo

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Re: ROBOT WALKER
« Reply #13 on: July 11, 2007, 08:56:36 AM »
hmm well im working on it more now and it should work and shows heps of potential its just the placing of the hydros that are proving hard but its pretty good for like 2 hours work
Latest project Lockheed SR-71 Blackbird >Forum Thread 15136

only goes 9000kn :-P

Offline adamoninternet

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Re: ROBOT WALKER
« Reply #14 on: July 12, 2007, 01:21:40 PM »
well i tried the one on the Repo, OMG -> how hard is it to use ?? - i dont get it :/

looks good though,

Offline ShadowKing

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Re: ROBOT WALKER
« Reply #15 on: July 12, 2007, 04:25:29 PM »
Yes its hard! I always just fall and break the legs.

Offline cammo

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Re: ROBOT WALKER
« Reply #16 on: July 13, 2007, 03:41:33 PM »
yes i know i havent got the walking working very well so if anyone wants to play round and think they can make it better go right ahead it need it haha
Latest project Lockheed SR-71 Blackbird >Forum Thread 15136

only goes 9000kn :-P

Offline opi986

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Re: ROBOT WALKER
« Reply #17 on: February 08, 2010, 09:57:30 PM »
ok i may have a button idea (f1 front left leg) (f2 Front right) and so on but instead of like a joint in the "leg" just have it so u hold the button down and it goes  back then maybe another button for forward its easier to do in head than explain  ???

Offline Skiv

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Re: ROBOT WALKER
« Reply #18 on: February 08, 2010, 10:44:35 PM »
im gettin an encoding error on the spawn list.. great

Meh fixed it
« Last Edit: February 08, 2010, 10:48:38 PM by Skiv »